SCORE 0 0 LV 1 DAY LIVES 0 TRIES 0 FLOCK 0 BEST 0

arrows / WASD hop  ·  SPACE peek in 3D (burns coins)  ·  P pixel size  ·  M mute  ·  ` debug

P1 ◀ CHICKEN ▶ arrows

P2 press A or D to join

INSERT COIN · ENTER or tap · 25 coins a life, 4 lives

One afternoon a family went to the roller rink. In the corner, under the disco lights, stood a Crossy Road arcade cabinet.

Dad watched the kids play a round and thought: I bet I could build my own game like that with Claude, in a single session.

So that evening he did. The chicken hopped, the cars came, and the first version was playable before dinner was cold.

Then the kids got to play it. And the kids had ideas.

A tilt to peek in 3D. Coins that pay for the peeking. Hidden tunnels through the hedges. Eggs that hatch into followers who trail you like a snake. Boats, submarines, alligators. Planes you can ride on the wing. Trains with crossing gates. An arcade battle at the end of every level. Insert coin to continue.

Most of it went in the same day.

MADE WITH

three.js for the voxels. Vite for the build. Press Start 2P for the letters. Every sound and every note is synthesized in your browser as you play.

Written with Claude. Directed by a dad. Play-tested by the people who mattered.

LICENSE

AGPL-3.0. Fork it, change it, share it back.

Thanks for playing.

GAME OVER

SCORE 0

C insert coin · ENTER resume · R new game