Jump
g.e.t.
Jumps here re-point it; it plays in real time on its own, and its pause and rate are independent. Opening or resyncing it starts Following. Apollo in Real Time (Ben Feist), apolloinrealtime.org
Screen
Refresh
Drag: look around. Wheel / pinch: field of view. Arrows: yaw, pitch. Q/E: roll. +/-: field of view. Space: pause. [ ]: speed. R: reset. : quick views (the numbered entries of the event list). J: film jitter. D: dust. F: 16 fps film rate. T: beam trace (Print). L: copy link. B: bloom. C: star catalog. S: screen (film or scope). H: scope refresh. I: cabin. W: cabin walls. V: look around or move the eye. Look pad: the same keys, for touch; under WASD, W A S D are its arrows and the shortcuts greyed here wait. Any input leaves Attract or Tour.

A reconstruction of VIEW, the Manned Spacecraft Center program that drew Apollo window views on a UNIVAC 1108 (FORTRAN V, output photographed from a CRT onto microfilm: NASA TN D-6853, p. 3). We know of no surviving source code; the geometry here is our own FORTRAN and this page only films it.

G. B. Roush, Computation and Analysis Division, MSC, is credited with developing the major analytical tool (MSC IN 69-FM-197). Sources: NASA TN D-6853 (Hyle and Lunde, 1972); MSC IN 69-FM-197. Code MIT; data, fonts and three.js under their own licences: THIRD_PARTY.md.

VIEW KERNEL - our reconstruction; we know of no surviving source code